Devlog v0.2.5 – Scene Configuration and Debug Tools
**Date:** 2025-05-30
**Version:** v0.2.5
**Stage:** Pre-Alpha
**Author:** Ishvir Singh Chopra
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### What’s New
- Added `CharacterAnimationController` script to Hermit and Viking prefabs.
- Configured Build Settings:
- Main Menu Scene (Index 0)
- Character Selection Scene (Index 1)
- Battle Scene (Index 2)
- Created `DebugManager.cs` to show FPS, current scene, and stats via toggle (F1).
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### Improvements
- Scene switching now functions correctly using `SceneManager.LoadScene()`.
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### Known Issues
- Characters still spawn at default positions in the battle scene.
- Battle buttons are not functional.
- Battle button text is using Unity default labels.
Get Elden Rune
Elden Rune
A turn-based pixel battle game where strategy, animation, and character design come to life.
Status | Released |
Author | Ishvirchopra35 |
Genre | Strategy, Action, Role Playing |
Tags | 2D, Fantasy, Indie, Pixel Art, Short, Singleplayer, Sprites, Unity |
More posts
- Devlog v0.3.0 – Battle System Bug Fixes & Release19 days ago
- Devlog v0.2.4 – UI Integration and Scene Setup19 days ago
- Devlog v0.2.3 – UI & Particle System Managers19 days ago
- Devlog v0.2.2 – Character Scripts19 days ago
- Devlog v0.2.1 – Character Logic Foundation19 days ago
- Devlog v0.2.0 – Animation System and Prefabs19 days ago
- Devlog v0.1.0 – Core Systems Setup, UI, and Animation Integration19 days ago
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