Devlog v0.3.0 – Battle System Bug Fixes & Release


**Date:** 2025-05-31  

**Version:** v0.3.0  

**Stage:** Release

**Author:** Ishvir Singh Chopra

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### What’s New

- Game release

- Fixed major scene and gameplay issues:

1. **Character Spawn Positions**

   - Created `Player Character Position` at (-6, -2, 0)

   - Created `Enemy Character Position` at (6, -2, 0)

   - Assigned positions in `BattleManager.cs`

2. **Button Functionality**

   - Connected action buttons to functions in `SetupButtonListeners()`

   - Assigned all five action buttons in the inspector

3. **Health Bar Interactivity**

   - Set `playerHealthBar.interactable = false` in `SetupInitialUI()`

   - Also applied to enemy health bar

4. **Character Animations**

   - Ensured `CharacterAnimationController` is attached to both prefabs

   - Verified Animator Controllers and animation clips are properly linked

5. **Text UI Fix**

   - Fixed misaligned text in character selection scene by updating the TextMeshPro references in `CharacterSelectionManager.cs`

6. **Action Button Labels**

   - Added `SetupVikingButtons()` and `SetupHermitButtons()` in `BattleManager.cs` to dynamically update button text based on selected character

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